Risk of Acid Rain 1.7.0 Changelog
RoAR Changelog for Update 1.7:
* NEW ITEMS:
* Common (3 items)
* Old Bandages:
+1 max HP
* Medical Tweezers:
Heal 2 when leaving Portals
Medkits heal 1 more
* Stone Dagger:
Increases damage dealt by 1% per enemy alive
* Uncommon (4 items)
* Glowing Fern:
Enemies may drop stealth packs
* Idol Paragon:
Shrines are more powerful
* Small Accolade:
Heal 2 whenever you interact with shrines
* Digital Shield:
Protects you from damage 1 time, recharged by killing enemies
* Rare (3 items)
* Metafillings:
Increases Value of Pickups by 50%
* Quartz Flower:
All stats up, breaks when losing health
* Protoplasm Bottle:
All healing heals 1 more
* Unique (3 items)
* Vile Flask:
Toxic Gas applies Blight
* Radiated Core:
Enemies drop +1 Rad
* Crystal Fragments:
+4 max HP
* Added new tier: Cursed (7 items)
* Cursed Items are powerful, but have their drawbacks. Be careful when picking them up because you wont be able to get rid them
* Modling Clay:
Picking up items yields either double or nothing
* Sharp Disc:
Enemies create discs on death
* Double-Edge:
Dpouble ALL projectile damage
* Soulful Heater:
-3 max HP, +2 permanent armor
* Chaotic Brooch:
+2 uncommon items, reorder when leaving portals
* Cracked Gem:
grants + OR - 5 luck
* Nuclear Exhaust:
Lose Rads instead of health
* ITEM CHANGES:
* Metal Plate:
* Now only grants +1 armor per stack
* Rubber Rounds:
* First one only grants 1 bounce now
* Radi Gumdrop:
* removed old funcionality
* now grants a chance of rads to be turned into rad chunks
* Forgotten Gift:
* now grants 3 Common items (from 2 Common items)
* Berserk:
* Decreased damage increase to be reasonable and NOT one shoot bosses anymore
* Added VFX while active
* R-Wing:
* Added VFX When activated
* Bullet Grease:
+ The first one picked up increases projectile speed by 1.5
+ Increased friction reduction by 25%
* Ammo Extractor:
- Halved pickup lifetime
* Pre-War Light Bulb:
- Doesnt increase area of effect with stack size anymore
+ Slows down enemies inside the area of effect
* Radiated Snacks:
* Now called Radiated Fruit
* Liquid Nitrogen:
* removed old functionality
* Now grants a chance of deleting enemy projectiles close to you
* Chopper:
* removed old functionality
* Now grants a chance of enemies creating 'chopper' projectiles on death
* Incendiary rounds:
- Effect is now limited in time
+ Increased damage frequency
+ Increased damage
* Focus:
* removed old functionality
* Now increases damage dealt inside the Teleporter zone
* Sabotage Tools:
* removed old functionality
* now grants a chance to turn enemy projectiles into yours, and increases the damage of that projectile with stack size
* Cryo Rounds:
* removed old funcionality
* Now Grants a chance of projectiles applying freeze, making enemies unable to move or fire for a limited time
* Anomal Energy:
+ Now kills all enemies when the Teleporter is fully charged
* CROWN INTERACTIONS:
* All Crowns:
* Increases chance of Cursed Item Chest spawning by 15%
* Crown of Luck:
* Grants 7 luck if while its active
* Crown of Curses
* Further increases Cursed Item Chest spawn chance by 60%
* Crown of Hatred:
* Functional with all Chests added by RoAR
* Crown of Blood:
* Increased enemy spawns
* General changes:
* Added Cursed Coins
The meta currency everyone has been waiting for
* Teleporter Changes:
+ Reduced boss health modifier to 155%
+ Increased Teleporter charge speed when the boss is defeated
+ Decreased enemy spawns while the boss is alive
- Halved Teleporter Radius
* Teleporter Boss Challenge amount is now drawn over the Teleporter
* Updated Teleporter visuals
* Interactables:
- Lowered uncommon and rare item drop chance from regular chests
- Lowered rare item drop chance from large chests
* Added Cursed Item Chests
* Has a 5% chance to spawn, contains a cursed item for a price
* Cursed Crystal Caves always have a Cursed Item Chest in it
+ In normal mode enemies arent replaced by champions anymore
+ Fire, Flame Shells and Fireballs created by the Player now have a chance of setting enemies on fire
* Significantly decreased to start a run in oasis
* You can now click on items in your inventory to toggle the descriptions between simple and extended
* Vault Key now grants access to the Crown Vault when going through the Portal
* Secret areas are now accessed by chance instead of the regular area for now
* Ammo Pickups dont appear anymore with Crown of Guns
* Reworded some item descriptions
* Updated Printer visuals
* Items drop on the floor now!
* Bugfixes
* Y.V's Mansion isnt affected by RoAR anymore, should stay as it is in the base game
* Bosses shouldnt spawn inside walls anymore
* Pre-War Light Bulb area of effect should now draw properly inside of dark areas
* Teleporters dont get stuck charging anymore
* No more infinite health enemies
* Having focus doesnt make enemy projectiles delete the player anymore
Files
Get Risk of Acid Rain
Risk of Acid Rain
Replicates RoR style gameplay in Nuclear Throne
Status | Released |
Category | Game mod |
Author | EndlessGoblet |
Tags | Nuclear Throne Together |
More posts
- Version 1.6 ChangelogOct 20, 2019
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