Risk of Acid Rain 1.7.0 Changelog


RoAR Changelog for Update 1.7:

* NEW ITEMS:
   * Common (3 items)
     * Old Bandages:
       +1 max HP

     * Medical Tweezers:
       Heal 2 when leaving Portals
       Medkits heal 1 more

     * Stone Dagger:
       Increases damage dealt by 1% per enemy alive

   * Uncommon (4 items)
     * Glowing Fern:
       Enemies may drop stealth packs

     * Idol Paragon:
       Shrines are more powerful

     * Small Accolade:
       Heal 2 whenever you interact with shrines

     * Digital Shield:
       Protects you from damage 1 time, recharged by killing enemies

   * Rare (3 items)
     * Metafillings:
       Increases Value of Pickups by 50%

     * Quartz Flower:
       All stats up, breaks when losing health
    
     * Protoplasm Bottle:
       All healing heals 1 more

   * Unique (3 items)
     * Vile Flask:
       Toxic Gas applies Blight

     * Radiated Core:
       Enemies drop +1 Rad

     * Crystal Fragments:
       +4 max HP
    
   * Added new tier: Cursed (7 items)
      * Cursed Items are powerful, but have their drawbacks. Be careful when picking them up because you wont be able to get rid them
* Modling Clay:
  Picking up items yields either double or nothing

* Sharp Disc:
          Enemies create discs on death

        * Double-Edge:
          Dpouble ALL projectile damage

        * Soulful Heater:
          -3 max HP, +2 permanent armor

        * Chaotic Brooch:
          +2 uncommon items, reorder when leaving portals

        * Cracked Gem:
          grants + OR - 5 luck

        * Nuclear Exhaust:
          Lose Rads instead of health

* ITEM CHANGES:
   * Metal Plate:
     * Now only grants +1 armor per stack

   * Rubber Rounds:
      * First one only grants 1 bounce now

   * Radi Gumdrop:
      * removed old funcionality
      * now grants a chance of rads to be turned into rad chunks

   * Forgotten Gift:
     * now grants 3 Common items (from 2 Common items)

   * Berserk:
      * Decreased damage increase to be reasonable and NOT one shoot bosses anymore
      * Added VFX while active

   * R-Wing:
      * Added VFX When activated

   * Bullet Grease:
      + The first one picked up increases projectile speed by 1.5
      + Increased friction reduction by 25%

   * Ammo Extractor:
      - Halved pickup lifetime

   * Pre-War Light Bulb:
      - Doesnt increase area of effect with stack size anymore
      + Slows down enemies inside the area of effect

   * Radiated Snacks:
      * Now called Radiated Fruit

   * Liquid Nitrogen:
      * removed old functionality
      * Now grants a chance of deleting enemy projectiles close to you

   * Chopper:
      * removed old functionality
      * Now grants a chance of enemies creating 'chopper' projectiles on death

   * Incendiary rounds:
      - Effect is now limited in time
      + Increased damage frequency
      + Increased damage

   * Focus:
      * removed old functionality
      * Now increases damage dealt inside the Teleporter zone

   * Sabotage Tools:
      * removed old functionality
      * now grants a chance to turn enemy projectiles into yours, and increases the damage of that projectile with stack size

   * Cryo Rounds:
      * removed old funcionality
      * Now Grants a chance of projectiles applying freeze, making enemies unable to move or fire for a limited time

   * Anomal Energy:
      + Now kills all enemies when the Teleporter is fully charged

* CROWN INTERACTIONS:
   * All Crowns:
     * Increases chance of Cursed Item Chest spawning by 15%

   * Crown of Luck:
     * Grants 7 luck if while its active

   * Crown of Curses
     * Further increases Cursed Item Chest spawn chance by 60%

   * Crown of Hatred:
     * Functional with all Chests added by RoAR
  
   * Crown of Blood:
     * Increased enemy spawns

* General changes:
   * Added Cursed Coins
     The meta currency everyone has been waiting for

   * Teleporter Changes:
      + Reduced boss health modifier to 155%
      + Increased Teleporter charge speed when the boss is defeated
      + Decreased enemy spawns while the boss is alive
      - Halved Teleporter Radius
      * Teleporter Boss Challenge amount is now drawn over the Teleporter
      * Updated Teleporter visuals

   * Interactables:
      - Lowered uncommon and rare item drop chance from regular chests
      - Lowered rare item drop chance from large chests
      * Added Cursed Item Chests
        * Has a 5% chance to spawn, contains a cursed item for a price
        * Cursed Crystal Caves always have a Cursed Item Chest in it 

   + In normal mode enemies arent replaced by champions anymore
   + Fire, Flame Shells and Fireballs created by the Player now have a chance of setting enemies on fire
   * Significantly decreased to start a run in oasis
   * You can now click on items in your inventory to toggle the descriptions between simple and extended
   * Vault Key now grants access to the Crown Vault when going through the Portal
   * Secret areas are now accessed by chance instead of the regular area for now
   * Ammo Pickups dont appear anymore with Crown of Guns
   * Reworded some item descriptions
   * Updated Printer visuals
   * Items drop on the floor now!

* Bugfixes
   * Y.V's Mansion isnt affected by RoAR anymore, should stay as it is in the base game
   * Bosses shouldnt spawn inside walls anymore
   * Pre-War Light Bulb area of effect should now draw properly inside of dark areas
   * Teleporters dont get stuck charging anymore
   * No more infinite health enemies
   * Having focus doesnt make enemy projectiles delete the player anymore

Files

Risk of Acid Rain 1.7.0 198 kB
Aug 20, 2020
RoAR v1.6 65 kB
Oct 21, 2019

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